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10 most recent changes:
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| RSX 0806 Card (4342) |
Can not be knocked back.
All attacks on you origining from 4 or less cells away will deal 10% less damage.
VIT + 3
Water resistance decreases by 25%.
Make an armor indestructible (except in upgrade attempts).
When receiving physical damage, 0,5% chance to enter a defensive stance for 20 seconds.
Within that time, the following effects occur:
DEF + 5
VIT + 30
Status immunity
Class : Card
Compound on : Armor
Weight : 1 |
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| Thara Frog Card (4058) |
Reduce damage from DemiHuman monster by 30%.
Additionally reduces damage from Assassin Cross and Lord Knight Classes by 10%.
Class : Card
Compound on : Shield
Weight : 1 |
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| Horn Card (4045) |
DEF + 3
Reduce damage from Long Range attacks by 35%.
Class : Card
Compound on : Shield
Weight : 1 |
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| Black Mushroom Card (24047) |
Black Mushroom Spores can manifest a powerful Barrier around your body to shield you from attacks, but they also have a bad impact on your health.
HP -85%
Equipping this card activates Auto Guard of Level 3 (14% physical block chance). If you learned Lv10, it will cast Lv11.
Vitality based DEF + 40
Receive 15% less damage from Critical hits.
All elemental resistances (except Neutral) raise by 40%
Class : Card
Compound on : Accessory
Weight : 1 |
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| Atroce Card (4425) |
ATK + 25
When using nonskill physical attacks, there's a 0,5% chance to double attack- and movement speed for 10 seconds.
[Luck 10+]
Critical hit damage increases by Refine Rate x 4%.
[Luck 10 or less]
When attacking physically, there's a 3% chance to cast Pulse Strike of Level = Refine Rate.
Class : Card
Compound on : Weapon
Weight : 1 |
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| Salamander Card (4429) |
Inflict 50% more damage with Fire Pillar and Meteor Storm.
When activating Meteor Storm, there's a 3% chance to enter Meteoric Aspect for 20 seconds.
Within that time, the following effects occur:
• MATK + 10%
• Meteor Storm / Fire Pillar damage + 50%
• Storm Gust, Water Ball, Jupitel Thunder and Lord of Vermillion deal 50% less damage.
• Your element changes to Fire 4.
Class : Card
Compound on : Garment
Weight : 1 |
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| Shining Plant Card (24046) |
LUK + 1
Increases Natural HP/SP recovery by 30%
Grants Full elemental resistance of 5%.
When receiving or dealing physical nonskill melee damage, 0,1% chance to boost all stats by 30 for 10 seconds.
Class : Card
Compound on : Accessory
Weight : 1 |
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| Lady Tanee Card (4376) |
Maximum HP - 40%
Maximum SP + 75%
Longe range damage inflicted by you increases by (Refinement Level x2).
Add a 2% chance of gaining 'Banana' each time a monster is killed.
Banana's healing rate x30.
When using a Banana, there's a 5% chance to summon a Kraben to your help for 60 seconds.
[Refined to 9+]
Enables use of Tension Relax.
When using Tension Relax, there's a 10% chance to Root.
[Root] Rooting takes 20 seconds. Within that time, you draw Energy from the earth itself and cannot move.
While rooted, your maximum HP increases by 50% and regenerate 500 HP per second,
[Break free] After being rooted for 20 seconds, you break free, keeping various status increments for the next 40 seconds.
• ATK / MATK + 30%
• All stats + 10
• HP + 70%
• HIT + 30
• HP recovered by Heal, Sanctuary and Potions is enhanced.
Class : Card
Compound on : Footgear
Weight : 1 |
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| Gate Switch Card (24054) |
Allows you to bypass certain WoE barricades.
[Not implemented yet]
Compound on : Accessory
Weight : 1 |
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| Archer Guardian Card (WoE) (24050) |
PvP Card
Increases damage inflicted on Wizard, Sage, Assassin and Rogue classes by 15%
Compound on : Accessory
Weight : 1 |
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